// chengqi.c

#include <ansi.h>
inherit NPC;

void create()
{
	set_name("陈七", ({ "chen qi","chen" }) );
	set("gender", "男性");
	set("title", HIR"福"HIC"威"YEL"镖局"HIY"趟子手"NOR);
	set("age", 30);
	set("long",
		"这是个镖局趟子手，长得虎背熊腰，一身横练功夫。\n");
	set("combat_exp", 10000);
        set("shen_type", -1);
	set("attitude", "peaceful");

	set("apply/attack", 20);
	set("apply/defense", 20);

	set_skill("unarmed", 40);
	set_skill("sword", 20);
	set_skill("parry", 40);
	set_skill("dodge", 40);
	setup();

	carry_object("/clone/misc/cloth")->wear();
	add_money("silver", 1);
}
